Installation
Last updated
Last updated
Follow these steps to include the SDK into your mobile application project.
Open your Xcode project.
Go to File > Swift Packages > Add Package Dependency.
In the "Add Package Dependency" dialog box, paste the URL:
Click "Next". Xcode will validate the package and its dependencies.
In the next dialog box, you'll be asked to specify the version or branch you want to use. You can choose main for the latest version or specify a specific version or branch.
After you've made your selection, click "Next".
You'll then be prompted to select the targets in your project that should include the package. Check the boxes for the targets you want to include.
Click "Finish" to add the package to your project.
Xcode will download and add the PassioNutritionAISDK to your project. You can now import and start using the PassioNutritionAISDK.
Download the "PassioNutritionAISDK.xcframework.zip" file from
Unzip it and drag and drop it into your project. Make sure to select "Copy items if needed".
In project "General" -> "Frameworks, Libraries and Embedded Content" Change to "Embed & Sign"
If opening from Xcode, right click and select 'open as source code'
To allow camera usage add:
The Passio Android SDK is shipped in the form of an file.
Visit the of the Android-Passio-SDK-Distribution GitHub repository. Download the passiolib-release.aar file from the latest release.
Passio Android SDK is powered by and with the camera being managed by . Add the dependencies to these three projects by adding these lines to the module's build.gradle file.
1. Create a with read:packages
access selected.
2. Create an .npmrc
file in the root of your project replacing GITHUB_ACCESS_TOKEN
with the token you've created.
The Flutter SDK is available as a package on